Technological Singularity
For the past couple of weeks, I have been covering different manifestations of robots in our armed forces and in society in general. For the most part, robotic proliferation has not been kept a secret. Anybody that has a Mac based product knows the frustrations of being outdated almost immediately, but there is the crux. The rate at which technology is increasing is far ahead of the rate at which technology gets sold. This is what is called the technology curve. But recent developments have made the concept of a technology curve obsoletable in their own right; some products have gained the ability to learn for themselves, growing not at the request of the original manufacturer, but growing through the manipulation of third parties that encourage directions for which others can create applications that increase the abilities of the original product. What does this mean? Essentially, this means that products have the capacity to receive improvement from different sources. Going back to our Mac idea, the IPhone does not just rely on Macintosh to create updates; by creating the application market, they are essentially creating a network that allows users and fans to create applications that can possibly make their original product better. So let’s continue on this trend of thought.
Another popular computer game that relies on the input of thousands of users are
games like World of Warcraft. These MMORPGs have some really interesting features; they are capable of updating the game content in real-time and allow users to manipulate the UI to suit their particular needs. This means that the game is no longer just a simple product that is made and then handed out to the players, but the game actually grows along with the players. Whenever content becomes added, the source of the content is now ambiguous or even in some cases, irrelevant. No one really cares who took the time to create the helpful “patch” or “update” or “app”; the only real concern with the new piece of programming is whether or not it makes the product better/more accessible/more unique/more individual/etc. This model works well when the product in question is something simple like an IPhone, a billion dollar video game, and other trifles. What some people are starting to predict is the emergence of a new kind of thought process: a living simultaneous human network that might just herald the next stage of human evolution. Enter the technological singularity.
Carl Jung once theorized that there was something called a “collective unconscious.” If you look at the graph over here to the left, you can get an idea of the concept that he was trying to express. Essentially, he was relating the human experience as universal at a certain level. Sure, everyone has their own personal consciousness where you are in control of your actions (most of the time) and you are able to interact with others at their personal conscious level. This is represented by the little man on the chart over here. That is your individual conscious. But beyond that, there are several features that seem to be universal to all human beings. Jung realized that everybody shares emotional and psychological expressions that culminate in the “human experience.” These shared emotional and psychological expressions are the basis for a history that is considered shared and a force that one finds themselves born into. A crafty philosopher might ask how that collective unconscious was started, but that is like asking which came first, the chicken or the egg? The real point is that whichever came first, they are both real today.
So what does this have to do with Technological Singularity? Jung’s “collective” was
“unconscious;” the collective of a technological singularity would be completely conscious. Here is a definition that I think serves well; it comes from The Singularity Institute for Artificial Intelligence: “The Singularity is the technological creation of smarter-than-human intelligence. There are several technologies that are often mentioned as heading in this direction. The most commonly mentioned is probably Artificial Intelligence, but there are others: direct brain-computer interfaces, biological augmentation of the brain, genetic engineering, ultra-high-resolution scans of the brain followed by computer emulation. Some of these technologies seem likely to arrive much earlier than the others, but there are nonetheless several independent technologies all heading in the direction of the Singularity – several different technologies which, if they reached a threshold level of sophistication, would enable the creation of smarter-than-human intelligence.” If this sounds like something that is out of a sci-fi horror movie, then you’re probably still sane. Anxieties about the increase in human-robot relations have been stemming since the Luddite Rebellion of the 1800s. The fear is that humans will fall under the control of some robot that speaks
like a speak-and-spell and hates all humans because they are too emotional/illogical/unpredictable/weak/whatever-the-writers-can-conceive. But this fear is really the same underlying fear that people have harvested towards each other. Before machines were part of the equation, people were engaging in battles against other people that they found too emotional/illogical/unpredictable/weak/whatever-the-politicians-can-conceive. The key is that the
machines do not really have this power on their own; they are the tools that people use, but there does seem to be a change occurring; people and machines (robots) are becoming indistinguishable from each other. This will have interesting implications for the future.
Essentially, what some people are predicting (and others are working feverishly to actually accomplish) is the union of humankind and machines. Personally, I think that the separation
between humans and machines is a trick of semantics; humans and machines have been in harmony since the days when someone figured out how to sharpen a spear or reasoned how to dig a ditch to hold rain-water. But the future union of machines and humans will be a far more deeper wave. A network just like the one in video games and cell phones will be online for all of us; we will be able to receive everyone’s input on a process; whenever someone learns something it will instantly become available to everyone else for their benefit. Bodies will be different, possibly even changeable, and gender will be a thing of the past. As humans and machines will meld further and further, they will begin to be seamless; things like race, ethnicity, gender, and appearance will not be hereditary markers of anything, they will be identities that can be adopted or discarded depending on one’s inclinations. Imagine a world in which there is no separation between the individual and the communal; if you’re finding it hard to imagine, that is because there is absolutely no way to describe the kind of connectivity and network that is being proposed here. The cognitive foundation that is being proposed here is the next step in human evolution. For more information and other links, please visit this site. See you next week.









